While Destiny 2 has committed to scaling back its content vaulting plans, no longer vaulting any more expansions after they removed the entire vanilla base game, two DLCs and the Forsaken expansion, that still leaves some…questionable things in play.
This week is a prime example of this, where Destiny 2 just debuted a new exotic quest, Operation Seraph’s Shield. It’s a Deep Stone Crypt-like mission full of combat, puzzles and secrets that will be unlocked week to week as players attempt to fully assemble a new exotic, Revision Zero. It can be soloed, it has a legend difficulty for more challenging play. It’s a fun mission that becomes quite beautiful, once you leave the space station and gaze at the Traveler resting upon the earth.
And in theory, it’s scheduled to be deleted from the game in two months.
While Destiny 2 is no longer content vaulting entire expansions to keep the game trim and save space, that does not apply to seasonal content. While Destiny used to delete content after each season, that has now shifted to a once-a-year culling. In this case, that will happen when the next expansion, Lightfall, releases in two months. Meaning all the work that went into this special mission will only be seen for two months until it’s deleted entirely, as seasonal stuff does not come back out of the content vault.
For some things, it’s not great, but it makes more sense. Like it definitely feels weird that Bungie vaulted Leviathan and all its raids, brought it back in “haunted” form for seasonal content, and now will remove it for a second time for Lightfall.
But other than a single public event on the ship, there isn’t much going on there. That’s in contrast to this very elaborate exotic mission that is much more involved and should not be erased from existence after just two months.
It does make some amount of sense to remove much of the seasonal content year after year. I don’t need to still be playing Nightmare Containment or Season of the Worthy’s Seraph Tower event years later. And yet for Bungie’s special missions, usually tied to exotics, they’ve now created a situation where Destiny 2 has actively deleted some of the best PvE content it’s ever made.
These missions should be restored/kept alive in the Legends tab of the game, able to be run by newer players or, re-run for fun or some sort of new reward:
- The Whisper
- Zero Hour
- Vox Obscura
- Operation’s Seraph’s Shield
Bungie has already revealed they now have ways to divorce old area content from its larger whole, hence them using a bunch of Tangled Shore Lost Sectors last season as Pirate hideouts. If that can extend beyond that to extract Whisper from Io or Zero Hour from old Red War zones, that would be ideal. Operation Seraph’s Shield, which takes place in its own dedicated space station, should in theory be less complicated to save.
Bungie has compromised a tiny bit when it comes to saving relevant seasonal content in the past. They added Chosen Battlegrounds to the Vanguard playlist, and it’s expected they could do the same with PsiOps Battlegrounds and Heist Battlegrounds this year.
But Operation Seraph’s Shield? I genuinely have a hard time believing they would actually delete this thing in full just two months from now, erasing all that brilliant work that went into it. But they’ve done it many, many times before already, though not quite this fast.
It should be saved, and content vaulting needs to scale back and return some of Destiny 2’s best content that’s already been stripped away.